The Witnesses of War is a narrative-driven survival game focused on civilians trapped in a war-torn city.
The experience is built around psychological pressure, moral compromise, and long-term consequences rather than power or combat mastery.
The player manages a group of survivors with distinct personalities, balancing shelter resources, risky scavenging runs, and protection against external threats.
Survival depends as much on human relationships and difficult choices as on managing scarcity and danger.
The gameplay is built around a set of interconnected systems rather than scripted situations.
Physical condition, psychological state, social tension within the group, and external threats constantly influence one another.
This creates emergent situations where outcomes depend on accumulated decisions, not isolated actions.
Made on
Tilda